© 2018 Numb Thumb Studios.

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April 28, 2018

Hey, everybody! I just thought it would be a good idea to sort of lay out Mayhem ZX's current state of development and give an idea of where we're at, and what you have to look forward to. Let us know through the Contact page if you have any thoughts or questions!

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March 9, 2018

Hey what's going on guys, it's been too long. We are here today to talk about a new (little) feature that we've implemented into the world of Mayhem ZX, platforms! This is a very basic platforming feature that most platform style games have, and in all honesty, I am su...

January 26, 2018

We are happy to announce that the early access price for Mayhem ZX has been lowered from the original amount by one two thirds! This means that it's the best time to get involved in the development of a fun, chaotic arcade game!

First of all, the price has been lowere...

October 12, 2017

Hey guys! We finally have Mayhem ZX in stable enough state to release it on Steam as Early Access. As of the date of this blog, we are awaiting word from Valve to schedule a launch. The Early Access launch will consist of a Single Player target practice mode, and a Mul...

September 29, 2017

Hey guys! Today I wanna talk about what we've been doing over the last couple of weeks. When we first implemented a weapon drop system, we loved it. The ability to pick up the weapon of the player you just gunned down was epic! Over time though, we started realizing th...

September 2, 2017

Hey guys! In this dev-blog, I want to give you a quick overview of one of the titles we've been hard at work on, Mayhem ZX.

"SMASH and BLAST your way through your enemies in this excitingly fast paced Multiplayer Run-N-Gun Action Platformer! With a full 360 Degree Firin...

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